How to Play
  1. Multi Game Play

  2. Deposit and Withdraw

  3. Roulette

  4. American Roulette

  5. Blackjack

  6. Baccarat

  7. Ultimate Texas Hold’Em

  8. Three Card Poker

  9. Stud Poker

  10. Casino Hold’Em

  11. Texas Hold'Em Bonus Poker

 

  1. Multi Game Play

    If you enjoy non-stop action, you can join up to 4 different game tables simultaneously and view them all in the same browser window!
    After you have joined at least one game table, click on LOBBY. In the lobby or game, click the +TABLE button associated with that table to join it. (Certain tables may be unavailable for multi-game play and will therefore not display a +TABLE button.)

     

    + Table button

    After you have joined multiple tables, you will be able to resize your browser window as a whole, but you will not be able to resize each game table window separately.
    You can exit any table without affecting your presence at other tables you have joined. To exit a table, click the X button.

     

    Please note:

     

      •  You will exit a table automatically if you should join the same table through a different device/browser.
      •  If you click directly on a table icon instead of the +TABLE button, you will merely switch tables instead of joining the chosen table in addition to the table you joined previously.

     

    We kindly advise you to join only as many tables as your screen can accommodate while still allowing you to place bets deliberately and accurately.

 

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  1. Deposit and Withdraw

    The CASHIER button will open the cashier/banking window for deposits and withdrawals.

     

    Cashier button

 

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  1. Roulette

    Game Rules

     

    The objective in ROULETTE is to predict the number on which the ball will land by placing one or more bets that cover that particular number. The wheel includes the numbers 1-36 plus a single 0 (zero). 

     

    After betting time has expired, the ball is spun within the Roulette wheel. The ball will eventually come to rest in one of the numbered pockets within the wheel. You win if you have placed a bet that covers that particular number. 

     

    La Partage rule gives half the money back on even chances bets when the ball lands on zero.

     

    Bet Types

     

    You can place many different kinds of bets on the Roulette table. Bets can cover a single number of a certain range of numbers, and each type of bet has its own payout rate. 

     

    Bets made on the numbered spaces on the betting area, or on the lines between them, are called Inside Bets, while bets made on the special boxes below and to the side of the main grid of numbers are called Outside Bets. 

     

    INSIDE BETS: 

     

      •  Straight Up - place your chip directly on any single number (including zero).
      •  Split Bet - place your chip on the line between any two numbers, either on the vertical or horizontal.
      •  Street Bet - place your chip at the end of any row of numbers. A street bet covers three numbers.
      •  Corner Bet - place your chip at the corner where four numbers meet. All four numbers are covered.
      •  Line Bet - place your chip at the end of two rows on the intersection between the two rows. A line bet covers all the numbers in both rows, a total of six numbers.

     

    OUTSIDE BETS:

     

      •  Column Bet - place your chip in one of the boxes marked "2 to 1" at the end of the column that covers all 12 numbers in that column. The zero is not covered by any column bet.
      •  Dozen Bet - place your chip in one of the three boxes marked "1st 12," "2nd 12" or "3rd 12" to cover the 12 numbers alongside the box.
      •  Red/Black - place your chip in the Red or Black box to cover the 18 red or 18 black numbers. The zero is not covered by these bets.
      •  Even/Odd - place your chip in one of these boxes to cover the 18 even or 18 odd numbers. The zero is not covered by these bets.
      •  1-18/19-36 - place your chip in either of these boxes to cover the first or second set of 18 numbers. The zero is not covered by these bets.

    Payouts

     

    Your payout depends on the type of placed bet.

     

    INSIDE BETS:

     

    BET TYPE

    PAYOUT

     Straight Up

     35:1

     Split

     17:1

     Street

     11:1

     Corner

     8:1

     Line

     5:1

     

    OUTSIDE BETS:

     

    BET TYPE

    PAYOUT

     Column

     2:1

     Dozen

     2:1

     Red/Black

     1:1

     Even/Odd

     1:1

     1-18/19-36

     1:1

     

    Neighbour Bets

     

    Click/tap the NEIGHBOUR BETS button to view a special oval-shaped betting area that allows you to more easily place neighbour bets and other special bets. Re-click/tap the button to close/re-open this feature.
    Each bet covers a different set of numbers and offers different payout odds. When you hover your cursor over any neighbour bet or special bet on the racetrack, the spots on the betting table where chips would be placed are highlighted. Simply click the bet to place these chips.

     

    Tiers du Cylindre

     

    This bet covers a total of twelve numbers that include 27, 33 and the numbers that lie between them on the side of the Roulette wheel opposite to zero. 6 chips are placed as follows:

     

      •  1 chip on the 5/8 split
      •  1 chip on the 10/11 split
      •  1 chip on the 13/16 split
      •  1 chip on the 23/24 split
      •  1 chip on the 27/30 split
      •  1 chip on the 33/36 split

     

    Orphelins a Cheval

     

    This bet covers a total of eight numbers on the two segments of the Roulette wheel not covered by the voisins du zero and tiers du cylindre bets above. 5 chips are placed as follows:

     

      •  1 chip on 1 (straight up)
      •  1 chip on the 6/9 split
      •  1 chip on the 14/17 split
      •  1 chip on the 17/20 split
      •  1 chip on the 31/34 split

     

    Voisins du Zero

     

    This bet covers a total of seventeen numbers that include 22, 25 and the numbers that lie between them on the side of the Roulette wheel that contains zero. 9 chips are placed as follows:

     

      •  2 chips on the 0/2/3 street
      •  1 chip on the 4/7 split
      •  1 chip on the 12/15 split
      •  1 chip on the 18/21 split
      •  1 chip on the 19/22 split
      •  2 chips on the 25/26/28/29 corner
      •  1 chip on the 32/35 split

    Jeu Zero

    This bet covers zero and the six numbers in close proximity to zero on the roulette wheel: 12, 35, 3, 26, 0, 32 and 15. 4 chips are placed as follows:

     

      •  1 chip on the 0/3 split
      •  1 chip on the 12/15 split
      •  1 chip on 26 (straight up)
      •  1 chip on the 32/35 split

     

    A neighbour bet covers a particular number as well as other numbers that lie in close proximity to it on the roulette wheel. To place a neighbour bet, click/tap a specific number on the racetrack. A chip will be placed on the chosen number and on numbers that neighbour it to the right and left. Click/tap on the circular “-“or “+” button to increase or decrease the set of neighbours to the right and left of the chosen number.

     

    Favourite Bets (no special bets)

     

    FAVOURITE BETS

    The optional Favourite Bets feature allows you to save a preferred bet or combination of different types of bets for easier placement in future rounds at any Roulette table. You can save and edit a list of up to 15 of your favourite bets under different names.

    SAVE A FAVOURITE BET

    To open the Favourite Bets menu, click/tap the FAVOURITE BETS button. Re-click/tap the button to close this feature.
    After you have placed a favourite bet or combination of bets on the Roulette table, click/tap the SAVE LAST BET link in the Favourite Bets menu. A default name for this bet will be suggested, but you are welcome to enter a more easily recognisable name. You can then save and add this bet to your list of favourite bets by clicking/tapping the SAVE button or by pressing “Enter” on your keyboard.

    PLACE A FAVOURITE BET

    When you wish to place a favourite bet during the betting phase of a Roulette round, open the Favourite Bets menu to view a list of all bets you previously saved. They will be listed in chronological order, with the favourite bet you saved earliest listed first. You can hover your cursor over the name of any listed bet to see how chips will be placed on the Roulette table accordingly. Click/tap the name of each desired bet to place it. You can also multiply (double, triple, quadruple...) the amount of any favourite bet you have placed by clicking/tapping its name more than once.

    RENAME OR DELETE A FAVOURITE BETS

    When the Favourite Bets menu is open, you can click/tap the EDIT button to delete or rename any listed bet.
    Rename any listed bet by first clicking/tapping within the grey text box that surrounds its current name. You can then enter a new name and save it by clicking/tapping the SAVE button or by pressing “Enter” on your keyboard.
    Delete any bet you no longer wish to keep in your list of favourite bets by clicking/tapping its respective DELETE button.
    When you are finished editing your list of favourite bets, click/tap the SAVE button in the top right corner of the Favourite Bets menu or click/tap the FAVOURITE BETS button.

     

    Complete Bets

     

    A Complete Bet places all of the inside bets on a specific number.
    For example, a Complete Bet on number 36 will place 18 chips to completely cover it, as follows: 1 chip on Straight-up 36, 2 chips on each of Split bets 33/36 and 35/36, 3 chips on Street bet 34/35/36, 4 chips on 32/33/35/36 Corner bet and 6 chips on Line bet 31/32/33/34/35/36.

    Place Bets

    The BET LIMITS panel displays the minimum and maximum amount you are allowed to bet in each game round at this table.
    To participate in the game, you must have sufficient funds to cover your bets. You can see your current BALANCE on your screen.
    The TRAFFIC LIGHTS tell you the current status in the game round by informing you of when you can bet (GREEN light), when the betting time is nearly over (YELLOW light), and when betting time has expired (RED light).
    The CHIP DISPLAY allows you to select the value of each chip you wish to bet. Only chips of denominations that can be covered by your current balance will be enabled.
    Once you have selected a chip, place your bet by simply clicking/tapping the appropriate betting spot on the game table. Each time you click/tap the betting spot, the amount of your bet increases by the value of the selected chip or up to the maximum limit for the type of bet you have selected. Once you have bet the maximum limit, no additional funds will be accepted for that bet, and a message will appear above your bet to notify you that you have bet the maximum.

    NOTE: Please do not minimise your browser or open any other tab in your browser while betting time remains and you have placed bets on the table. Such actions will be interpreted as leaving the game, and your bets will therefore be declined for that particular game round.

    The SPIN button allows you and your fellow players to avoid the wait for the normal betting time period to expire. Having placed your bet, you can click/tap the SPIN button. The spin of the wheel will start as soon as all the players at that table have clicked/tapped the SPIN button. When there are more than a certain number of players at the table, the SPIN button is not visible and the wheel is only spun when the normal betting time period has expired.
    The DOUBLE (2x) button allows you to quickly double your bet up to the maximum limit. This button is enabled after you have placed any bet.
    You can double your bet only once.
    The REPEAT button allows you to repeat all bets from the previous game round. This button is available only before the first chip is placed.
    The UNDO button removes the last bet you placed.
    You can click/tap the UNDO button repeatedly to remove bets, one by one, in the reverse order of which they were placed. Note that bets can only be removed while betting time still remains (green or yellow light).
    The TOTAL BET indicator displays the total amount of all bets placed in the current round.

 

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  1. American Roulette

     

    Game Rules

     

    The objective in American Roulette is to predict the number on which the ball will land by placing one or more bets that cover that particular number. The wheel in American Roulette includes the numbers 1-36 plus a single 0 (zero) and a double zero (00). After betting time has expired, the ball is spun within the Roulette wheel. The ball will eventually come to rest in one of the numbered pockets within the wheel. You win if you have placed a bet that covers that particular number.

     

    Bet Types

     

    You can place many different kinds of bets on the Roulette table. Bets can cover a single number of a certain range of numbers, and each type of bet has its own payout rate.
    Bets made on the numbered spaces on the betting area, or on the lines between them, are called Inside Bets, while bets made on the special boxes below and to the side of the main grid of numbers are called Outside Bets.

     

    INSIDE BETS:

     

      •  Straight Up - place your chip directly on any single number (including zero).
      •  Split Bet - place your chip on the line between any two numbers, either on the vertical or horizontal.
      •  Street Bet - place your chip at the end of any row of numbers. A Street Bet covers three numbers.
      •  Corner Bet - place your chip at the corner (central intersection) where four numbers meet. All four numbers are covered.
      •  Five Bet – place your chip on the outer boundary line of the betting grid between 0 and 1 (at the point where the bottom-right corner of the number 0 meets the bottom-left corner of the number one). A Five Bet covers five numbers: 0, 00, 1, 2 and 3. [Enabled only for American Roulette]
      •  Line Bet - place your chip at the end of two rows on the intersection between the two rows. A Line Bet covers all the numbers in both rows, a total of six numbers.

     

    OUTSIDE BETS:

     

      •  Column Bet - place your chip in one of the boxes marked "2 to 1" at the end of the column that covers all 12 numbers in that column. The zero is not covered by any column bet.
      •  Dozen Bet - place your chip in one of the three boxes marked "1st 12," "2nd 12" or "3rd 12" to cover the 12 numbers alongside the box.
      •  Red/Black - place your chip in the Red or Black box to cover the 18 red or 18 black numbers. The zero is not covered by these bets.
      •  Even/Odd - place your chip in one of these boxes to cover the 18 even or 18 odd numbers. The zero is not covered by these bets.
      •  1-18/19-36 - place your chip in either of these boxes to cover the first or second set of 18 numbers. The zero is not covered by these bets.

     

    Payouts

     

    Your payout depends on the type of placed bet.

     

    INSIDE BETS:

     

    BET TYPE

    PAYOUT

     Straight Up

     35:1

     Split

     17:1

     Street

     11:1

     Corner

     8:1

     Five

     6:1

     Line

     5:1

     

    OUTSIDE BETS:

     

    BET TYPE

    PAYOUT

     Column

     2:1

     Dozen

     2:1

     Red/Black

     1:1

     Even/Odd

     1:1

     1-18/19-36

     1:1

     

    Neighbour Bets

     

    Click/tap the NEIGHBOUR BETS button to view a special oval or racetrack-shaped betting area that allows you to more easily place neighbour bets and other special bets. Re-click/tap the button to close/re-open this feature

     

    Each bet covers a different set of numbers and offers different payout odds. Bet spots will be highlighted.

     

    Voisins du Zero

     

    This bet covers a total of 17 numbers that include 22, 25 and the numbers that lie between them on the side of the Roulette wheel that contains zero. 9 chips are placed as follows:

     

      •  2 chips on the 0/2/3 street
      •  1 chip on the 4/7 split
      •  1 chip on the 12/15 split
      •  1 chip on the 18/21 split
      •  1 chip on the 19/22 split
      •  2 chips on the 25/26/28/29 corner
      •  1 chip on the 32/35 split

     

    Jeu Zero

     

    This bet covers zero and the 6 numbers in close proximity to zero on the Roulette wheel: 12, 35, 3, 26, 0, 32 and 15. 4 chips are placed as follows:

     

      •  1 chip on the 0/3 split
      •  1 chip on the 12/15 split
      •  1 chip on 26 (straight up)
      •  1 chip on the 32/35 split

     

    A neighbour bet covers a particular number as well as other numbers that lie in close proximity to it on the Roulette wheel. To place a neighbour bet, click/tap a specific number on the racetrack. A chip will be placed on the chosen number and on numbers that neighbour it to the right and left. Click/tap on the circular “-” or “+” button to increase or decrease the set of neighbours to the right and left of the chosen number.

     

    Favourite Bets (no special bets)

     

    The optional Favourite Bets feature allows you to save a preferred bet or combination of different types of bets for easier placement in future rounds at any roulette table. You can save and edit a list of up to 15 of your favourite bets under different names.

    SAVE A FAVOURITE BET

    To open the Favourite Bets menu, tap the FAVOURITE BETS button. Re-tap the button to close this feature.

    After you have placed a favourite bet or combination of bets on the roulette table, tap the SAVE LAST BET link in the Favourite Bets menu. A default name for this bet will be suggested. You can then save and add this bet to your list of favourite bets by tapping the SAVE button or by pressing “Enter” on your keyboard.

    PLACE A FAVOURITE BET

    When you wish to place a favourite bet during the betting phase of a roulette round, open the Favourite Bets menu to view a list of all bets you previously saved. They will be listed in chronological order, with the favourite bet you saved earliest listed first. Tap the name of each desired bet to place it. You can also multiply (double, triple, quadruple...) the amount of any favourite bet you have placed by tapping its name more than once.

    RENAME OR DELETE A FAVOURITE BET

    When the Favourite Bets menu is open, you can tap the EDIT button to delete or rename any listed bet.
    You can then enter a new name and save it by tapping the SAVE button or by pressing “Enter” on your keyboard.
    Delete any bet you no longer wish to keep in your list of favourite bets by tapping DELETE button.

    Place bets

     

    The BET LIMITS panel heading shows the minimum and maximum allowed bet limits at the table.

     

    To participate in the game, you must have sufficient funds to cover your bets. You can see your current BALANCE on your screen.

     

    The TRAFFIC LIGHTS tell you the current status in the game round by informing you of when you can bet (GREEN light), when the betting time is nearly over (YELLOW light), and when betting time has expired (RED light).

    The CHIP DISPLAY allows you to select the value of each chip you wish to bet. Only chips of denominations that can be covered by your current balance will be enabled.

     

    Once you have selected a chip, place your bet by simply clicking/tapping the appropriate betting spot on the game table. Each time you click/tap the betting spot, the amount of your bet increases by the value of the selected chip or up to the maximum limit for the type of bet you have selected. Once you have bet the maximum limit, no additional funds will be accepted for that bet, and a message will appear above your bet to notify you that you have bet the maximum.

     

    NOTE: Please do not minimise your browser or open any other tab in your browser while betting time remains and you have placed bets on the table. Such actions will be interpreted as leaving the game, and your bets will therefore be declined for that particular game round.

     

    The SPIN button allows you and your fellow players to avoid the wait for the normal betting time period to expire. Having placed your bet, you can click/tap the SPIN button. The spin of the wheel will start as soon as all the players at that table have clicked/tapped the SPIN button.
    When there are more than a certain number of players at the table, the SPIN button is not visible and the wheel is only spun when the normal betting time period has expired.

     

    The DOUBLE (2x) button allows you to quickly double your bet up to the maximum limit. This button is enabled after you have placed any bet.
    You can double your bet only once.

     

    The REPEAT button allows you to repeat all bets from the previous game round. This button is available only before the first chip is placed.

     

    The UNDO button removes the last bet you placed.

     

    You can click/tap the UNDO button repeatedly to remove bets, one by one, in the reverse order of which they were placed. Note that bets can only be removed while betting time still remains (green or yellow light).

     

    The TOTAL BET indicator displays the total amount of all bets placed in the current round.

 

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  1. Blackjack

     

    Game Objective

     

    The objective of BLACKJACK is to achieve a higher card count than the dealer, but without going over 21. The best hand is Blackjack – when the sum of values of the first two dealt cards is exactly 21. You compete only against the dealer, not against other players.

     

      •  Played with 8 decks.
      •  Dealer always stands on 17.
      •  Double Down on any 2 initial cards.
      •  Split initial cards of equal value.
      •  Only one Split per hand.
      •  Single card dealt to each Split Ace.
      •  No Double Down after Split.
      •  Insurance offered when dealer shows an Ace.
      •  Blackjack pays 3 to 2.
      •  Insurance pays 2 to 1.
      •  Push game when hands tie.

     

    Game Rules

     

    The game is hosted by a dealer and allows up to 7 players seated at the Blackjack table.
    The game is played with 8 standard 52-card decks. Card values in Blackjack are as follows:

     

      •  Cards from 2 to 10 are worth their face value.
      •  Face cards (Jacks, Queens and Kings) are each worth 10.
      •  Aces are worth 1 or 11, whichever is more favourable to the hand. Note that a soft hand includes and Ace worth 11.

     

    After the allotted betting time has expired, the dealer deals one card face up to each player. Dealing starts with the first player to the dealer’s left and continues clockwise, ending with the dealer. The dealer then deals a second card face up to each player but the dealer's second card is dealt face down. The value of your initial hand is displayed next to your cards.

     

    Blackjack
    If the value of your original two-card hand is exactly 21, you have Blackjack!

    Insurance
    If the dealer’s upcard is an Ace, you are given the option to purchase insurance to offset the risk that the dealer has Blackjack – even when you have Blackjack yourself. The amount of insurance is equal to one half of your main bet, and the insurance bet is settled separately from the bet on your hand. The dealer then peeks at the value of his/her downcard to check for Blackjack. If the dealer does not have Blackjack, the round continues. If the dealer has Blackjack, but you do not, the dealer’s hand wins. If you and the dealer both have Blackjack, the game ends in a push and your bet is returned. Note that when the dealer’s upcard is a 10 or face card, you will not be given the option to purchase insurance, and the dealer will not peak at his downcard to check for Blackjack.

     

    Double Down, Hit or Stand
    When the dealer does not have Blackjack upon checking his/her two initial cards, players are given the chance to improve the values of their hands in turn. To enable this the dealer moves clockwise around the table offering to deal further cards to players' hands.
    If the value of your initial hand is not 21, you can decide to Double Down. In this case, you will double your bet and be dealt only one additional card to add to your hand. Alternatively, you can decide to Hit to be dealt an additional card to add to the value of your hand. You can Hit more than once to receive additional cards before you decide to Stand once you are satisfied with the value of your hand.

     

    Split
    If your initial hand is a pair of cards of equal value, you can decide to Split the pair to make two separate hands, each with a separate bet equal to your main bet. After a second card is dealt to both your hands, you can improve the value of these two hands by deciding to Hit. Again, you can choose to Stand once you are satisfied with the value of your two hands. However, if you Split an initial pair of Aces, you will receive only one additional card per hand with no option to Hit.

     

    Outcome
    If the sum of your hand exceeds 21, you are bust and lose your bet on that hand.
    When all players have taken their turns, the dealer reveals the value of his/her downcard. The dealer must Hit on a hand of 16 or less and must Stand on a hand of soft 17 or more. (Remember that a 'soft hand' includes an Ace worth 11.)
    You win when the value of your final hand is closer to 21 than the dealer’s hand or when the dealer busts. If the value of your hand is the same as the dealer’s, the game round ends in a push and your bet is returned.
    Blackjack beats a hand of 21 consisting of three or more cards. Blackjack also beats a hand of 21 resulting from a split pair.

     

    Side Bets

     

    This Blackjack game also includes optional side bets – Perfect Pairs and 21+3. You may place side bets in combination with your main Blackjack bet. You have the chance to win on any side bet whether you later win or lose on your Blackjack bet.

     

    Perfect Pairs
    The Perfect Pairs side bet gives you the chance to win if your first two cards comprise any pair – for example, two Queens, two Aces or two 3s. There are three types of pairs, each with a different payout:

     

      •  Perfect Pairs – same suit, e.g. two Aces of Spades.   
    •  Coloured Pair – different suits of the same colour, e.g. 2 of Diamonds + 2 of Hearts.  
     •  Mixed Pair – different suits of a different colour, e.g. 10 of Hearts + 10 of Clubs.

     

    21+3
    The 21+3 side bet gives you the chance to win if your first two cards plus the dealer’s upcard comprise any of the following winning combinations (similar to those in poker), each with a different payout:

     

      •  Suited Trips – an identical triplet, e.g. 3 Queens of Hearts.
      •  Straight Flush – in numerical sequence and same suit, e.g. 10, Jack and Queen of Diamonds.
      •  Three of a Kind – same value but different suits, e.g. any 3 non-matching Kings.
      •  Straight – in numerical sequence but different suits, e.g. 2 of Spades + 3 of Clubs + 4 of Hearts.
      •  Flush – non-sequential cards in the same suit, e.g. 2, 6 and 10 of Clubs.

     

    Bet Behind

     

    The Bet Behind feature allows you to bet on a hand dealt to another player. You will share the outcome of the other player’s hand. The payouts for Bet Behind wagers are the same as for ordinary bets.
    You can place a Bet Behind bet whether or not you are seated at the Blackjack table and intend to play your own hand. However, you cannot place a Bet Behind bet on your own hand.
    Place a bet in any activated Bet Behind spot at another player’s seat while betting is open. Hover your cursor over any Bet Behind spot to view the total number of players who have placed a Bet Behind bet, including the sum of their combined wagers.
    If you place a Bet Behind bet, and the player at that seat decides not to participate in the round, your bet will be refunded immediately.
    The nickname displayed at each seat at the Blackjack table identifies the player who will make all decisions for that hand. You can, however, decide whether or not to place an insurance bet when the dealer’s upcard is an Ace. You can also decide in advance whether or not to double your bet when the player you are betting behind opts to Double Down or Split.
    You can later alter these settings by clicking/tapping the Settings button and then selecting the BET BEHIND tab. You may also untick ALLOW OTHER PLAYERS TO BET BEHIND ME if you wish to prohibit other players from betting behind you.
    The Hot Players icon helps you determine which of your fellow Blackjack players is on the longest winning streak.
    The number within the gold medal indicates the number of consecutive rounds that player has won. Note that as soon as a Hot Player loses a round, he or she will also lose the gold-medal icon.

     

    Payouts

     

      •  Blackjack pays 3:2.
      •  Winning hand pays 1:1.
      •  If the dealer has Blackjack, insurance pays 2:1.

     

    Perfect Pairs

     

    HAND

    PAYOUT

     Perfect Pair

     25:1

     Coloured Pair

     12:1

     Mixed Pair

     6:1

     

    Please note that any malfunction voids the game round and all eventual payouts for the round.

     

    Place Bets

     

    The BET LIMITS panel displays the minimum and maximum stakes permitted on table in total.
    To participate in the game, you must have sufficient funds to cover your bets. You can see your current BALANCE on your screen.
    The TRAFFIC LIGHTS tell you the current status in the game round by informing you of when you can bet (GREEN light), when the betting time is nearly over (YELLOW light), and when betting time has expired (RED light).
    The CHIP DISPLAY allows you to select the value of each chip you wish to bet. Only chips of denominations that can be covered by your current balance will be enabled.
    Once you have selected a chip, place your bet by simply clicking/tapping the appropriate betting spot on the game table. Each time you click/tap the betting spot, the amount of your bet increases by the value of the selected chip or up to the maximum limit for the type of bet you have selected. Once you have bet the maximum limit, no additional funds will be accepted for that bet, and a message will appear above your bet to notify you that you have bet the maximum.

     

    NOTE: Please do not minimise your browser or open any other tab in your browser while betting time remains and you have placed bets on the table. Such actions will be interpreted as leaving the game, and your bets will therefore be declined for that particular game round.

     

    The DOUBLE (2x) button allows you to quickly double your bet up to the maximum limit. This button is enabled after you have placed any bet.
    You can double your bet only once.
    The REPEAT button allows you to repeat all bets from the previous game round. This button is available only before the first chip is placed.
    The UNDO button removes the last bet you placed.
    You can click/tap the UNDO button repeatedly to remove bets, one by one, in the reverse order of which they were placed. Note that bets can only be removed while betting time still remains (green or yellow light).
    The TOTAL BET indicator displays the total amount of all bets placed in the current round.

     

    Make Decision

     

    As soon as you receive your first two cards, you can make an initial decision regarding your hand - even before the dealer reaches you in turn. The decision options (e.g. Hit, Stand, Double Down, Split) will be displayed at your seat, and only those options currently available to you will be enabled.
    When it is your turn, the dealer will act upon the initial decision you have made. If you have not already made a decision prior to your turn, the decision-making window will appear in the centre of your screen. The traffic light will inform you of the time remaining for you to make a decision.
    The decision options are represented as follows:

     

      •  HIT: Green button with the “+” sign.
      •  STAND: Red button with the “-” sign.
      •  DOUBLE DOWN: Yellow button with the “x2” sign.
      •  SPLIT: Blue button with the opposing arrows.

     

    If you do not make a decision before the time expires, your lack of response will be interpreted as a desire to Stand on your current hand.

 

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  1. Baccarat

     

    Object of the Game

     

    Two hands are dealt in Baccarat - The Banker's hand and the Player's hand. Prior to each deal, the player wagers on whether the Player's hand or the Banker's hand will be closest to a total of 9. The player also has the option to wager on a tie (i.e. both the banker's and player's hands total the same). 8 decks of 52 cards are used.

     

    Betting

     

    Select the amount you would like to wager on a given hand by clicking the left mouse button on a chip and left clicking on the "Player", "Banker" or "Tie" sections of the gaming table. Each click on the betspot position will add another chip to the bet.

     

    REPEAT: If you bet in the previous game round, you can click the REPEAT button to automatically place the same bets in this round. (providing you have a sufficient cash balance)

     

    DOUBLE: If the REPEAT button has been selected, the player is given the option to automatically double the stake placed.

     

    UNDO: Selecting the UNDO button will remove your bet chips one by one from the game table in the reverse order of their placement. Click UNDO once to remove the last chip placed, or several times to keep removing the bets that have been placed.
    If you place a wager that is lower than the minimum table bet limit, you will receive a pop up message when the betting period is over and your bet will be rejected.
    If you place a bet that is higher than the maximum table limit, a tooltip will appear reminding you of the maximum bet limit and you will not be able to place that bet.

     

    Gameplay

     

    After the betting time period has expired, the Player and Banker are dealt two cards.

     

    Example: Hand + Hand = Total
    9+7 = 16 = 6
    5+5+5 = 15 = 5
    10+9 = 19 = "Natural" 9

    After the first two cards are dealt to both the Player and Banker, the "Third Card Rule" (See Below) will determine if a 3rd card is to be dealt. No hand receives more than three cards.
    When the Player and Banker hands equal the same total, the hand is declared a Tie and all bets (other than Tie bets) for that game are voided. If the value of the cards in either the Player's Hand or the Banker's Hand is an 8 or a 9 (a "natural") after receiving their initial two cards, then no more cards shall be dealt to either hand.
    If the value of the cards in either hand on the first two cards is 0 to 7 inclusive, the hands shall draw in accordance with the "Third Card Rules".

     

    Third Card Rules:
    For the Player's Hand to Draw

     

    Baccarat Third Card Rules

    If the Player's hand stands on two cards (6,7), then a two card Banker hand totalling 3,4,5 must draw and a Banker hand totalling 6 must stand.

    Payoffs Wager and Result Payoff

     

      •  A winning Player hand wager 1 to 1
      •  A winning Banker hand wager 0.95 to 1
      •  A winning Tie wager 8 to 1

    If you have selected to play at a "pairs" table, you have two additional betting options. You can bet on either the Player's or Banker's 1st 2 cards being a pair. The payoff for either bet is 11 to 1.

     

    The Score

     

    The SCORE TABLE board shows your scores. (Only available in the 3D view)
    Big Road, Big Eye Boy, Small Road, and Cockroach Road are straight score cards. In general, straight score cards allow you to see baccarat streaks and baccarat trends for either the player or the banker. Wins of the same side and ties are shown in one column. Whenever the other side wins, a new column is started. Ties do not break a column because non-tie bets are returned to the player. So, if a tie occurs, you do not lose any money.

     

    Each score card marks the game results using a different pattern. More specifically, the difference lies in the starting point and the results marked. Each player can choose his favourite score card. Signs on the score cards carry the following meanings:

     

      •  Red circle - the banker won that round.
      •  Blue circle - the player won that round.
      •  Green slash - the round ended in a tie.

     

    The BET LIMITS sign shows you the table name and the minimum and maximum stakes permitted. Clicking on the sign will show a breakdown of these limits if applicable.
    The Game Information Indicator TRAFFIC LIGHTS will inform you of the game status, when you bet, how much you have won, etc. At the top of this display are three lights; Green, Amber / Yellow and Red. These 'traffic lights' inform you when you can bet (GREEN LIGHT), when the betting time is nearly over (YELLOW LIGHT) and when the betting time has finished (RED LIGHT). You will find this indicator in all live games.

     

    If you have a seat at the table then your name will be displayed beneath that seat. By clicking on a chip from the CHIP INDICATOR and then clicking on the seat position during the GREEN or YELLOW betting time (SEE GAME INFORMATION INDICATOR ABOVE) then that bet is made. Each time you click on that spot the bet will be increased by that amount. When you are satisfied that you have reached the stake you wish to bet, you need not do anything else, the bet will automatically be sent when the RED betting indicator is lit (i.e. bets are closed). During the GREEN or YELLOW betting time, your bets can be removed by repeatedly clicking the UNDO button. Once bets are closed (RED LIGHT) they cannot be cancelled.

     

    At the bottom of the screen there is the black control toolbar. For more details see Tool Bar section.

     

    The bottom of the screen:
    The CASHIER button (if applicable) on the bottom left of the screen will pop up the cashier / banking screen for deposits and withdrawals.
    The UNDO button, when clicked will remove the last bet placed. This will only happen during GREEN or YELLOW betting time. Once bets are closed (RED LIGHT) you will not be able to cancel bets. By repeatedly clicking the undo button, it will remove bets one by one in the order they were placed.

 

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  1. Ultimate Texas Hold’Em

     

    Game Rules

     

    Ultimate Texas Hold'em is a variant of the popular Texas Hold'em poker. Ultimate Texas Hold'em differs from Texas Hold'em in that it is played against the house rather than against other players.

     

    The aim of Ultimate Texas Hold'em is to beat the dealer's hand by getting the best possible five-card hand, made out of the two cards dealt to the player and five community cards.
    An unlimited number of players can play simultaneously at one Ultimate Texas Hold'em table. Each player can take only one seat at the table.
    Ultimate Texas Hold'em is played with one standard 52-card deck (jokers excluded). The deck is shuffled after every round.

     

    At the beginning of the round, you place a bet in the ANTE spot. When your ANTE bet has been placed, a matching BLIND bet is automatically placed by the system.
    The dealer deals two cards face up to you and two cards face down to the dealer. After a short pause, the dealer deals three community cards face up in the middle of the table (called the "Flop"). After a pause, the dealer deals two final community cards (called the "Turn" and the "River").
    You and the dealer can use the cards in your hand and the community cards to comprise the best five-card hand.

     

    During the pauses in the game, you can decide to PLAY or CHECK.
    To find a winner, the best paying hands are formed and compared for you and for the dealer, using five out of seven available cards.

     

    Side Bets

     

    TRIPS BET
    The TRIPS bet is an optional side bet that you can place before the round begins. You win on your TRIPS bet when your final five-card hand is three-of-a-kind or better.
    The TRIPS bet is placed in the blinking TRIPS betting spot, after your ANTE has been accepted. You win on your TRIPS bet when your best hand is three-of-a-kind or better.

     

    All bets must be placed before betting time expires. Once betting time has expired, the dealer will begin to deal. During the game round, you will be offered decisions, but these decisions will not affect the outcome of your TRIPS bet.
    At the end of the round, the dealer turns all his/her cards face up and announces the result. Winning players also notified by an animation.

     

    Winning Hands

     

    The individual cards are ranked in descending order: Ace (high or low), King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3 and 2.
    An Ace can be the highest value card in a Straight of A, K, Q, J, 10 or the lowest value card in a Straight of 5, 4, 3, 2, A.

     

    Possible hands from the highest payouts to the lowest:

      •   Royal Flush is a straight flush involving the Ace, King, Queen, Jack and 10 all in the same suit.
      •   Straight Flush is a hand that contains five cards in sequence, all of the same suit, for example: Nine, Eight, Seven, Six and Five, all Hearts.
      •   Four of a Kind is a hand that contains all four cards of one rank and any other card. For example, a four Aces in your hand would be Four of a Kind. Quads with higher ranking cards defeat lower ranking ones.
      •   Full House is a hand that contains three matching cards of one rank and two matching cards of another rank, e.g. three Kings and two Sixes. Between two full houses, the one with the higher ranking three cards wins.
      •   Flush is a hand where all five cards are of the same suit, but not in a sequence, e.g. five cards that are all Clubs. Two flushes are compared as if they were high card hands; the highest-ranking card of each is compared to determine the winner. If both hands have the same highest card, then the second-highest ranking card is compared, and so on until a difference is found.
      •  Straight is a hand that contains five cards of sequential rank in at least two different suits, e.g. Nine, Eight, Seven, Six and Five in two or more suits. Two straights are ranked by comparing the highest card of each. Two straights with the same high card are of equal value, as suits are not used to separate them.
      •   Three of a Kind is a hand that contains three cards of the same rank, plus two cards which are not of this rank or the same as each other. For example, a player having three Kings in their hand would have Three of a Kind. Higher-valued Three of a Kind defeat lower-valued Three of a Kind. If two hands contain Three of a Kind of the same value, the Kickers are compared to break the tie.
      •   Two Pairs is hand that contains two cards of the same rank, plus two cards of another rank (that match each other but not the first pair), plus any card not of either rank. An example of this would be having two Aces and two Kings. To rank two hands both containing Two Pairs, the higher-ranking pair of each is first compared, and the higher pair wins. If both hands have the same top pair, then the second pair of each is compared. If both hands have the same two pairs, the Kicker determines the winner.
      •   Pair is a hand that contains two cards of one rank (e.g. two Kings), plus three cards which are not of this rank or the same as each other. Pair is the lowest hand you can be paid out for. Higher ranking pairs defeat lower ranking pairs. If two hands have the same pair, the Kickers are compared in descending order to determine the winner.
      •   High Card is a poker hand made of any five cards not meeting any of the above requirements. Essentially, no hand is made, and the only thing of any meaning in the player's hand is their highest card.

     

    Game Outcomes

     

    The dealer must have a pair or better to qualify.

     

    The dealer's hand is compared to your hand:

     

      •  If the dealer has a better hand, the ANTE, PLAY and BLIND bets and any side bets are lost.
      •  If the player has a better hand, the ANTE and PLAY bets pay 1:1, and the BLIND bet is settled based on BLIND payout rules.
      •  If you and the dealer tie, the ANTE, PLAY and BLIND bets are returned to you (“Push”).

     

    If the dealer's hand does not qualify, the ANTE bet is returned to you (“Push”), and your hand is compared to the dealer’s hand to see if you are eligible to receive PLAY and BLIND payouts:

     

    If your hand ranks higher than the dealer’s, your ANTE bet is returned to you (“Push”), and you receive PLAY and BLIND payouts according to payout tables.

    If the dealer’s hand ranks higher than your hand, your ANTE bet is returned to you (“Push”), but you do not receive PLAY and BLIND payouts.

    If your hand and the dealer’s hand are of the same rank, your ANTE, PLAY and BLIND bets are returned to you.

     

    Q, J, 10, 9, 8 beats a flush of 10,
    The TRIPS bet is settled after the dealer’s hand has been revealed. Your TRIPS payout is based on the rank of your best hand and the TRIPS payout table. The actual outcome of the game (whether you win or lose against the dealer) does not affect your TRIPS payout. You can win on your TRIPS bet whether or not you decide to PLAY or FOLD.

     

    Payouts

     

    BLIND Hand

     Payout

     Royal Flush

     500:1

     Straight Flush

     50:1

     Four of a Kind

     10:1

     Full House

     3:1

     Flush

     1.5:1

     Straight

     1:1

     Three of a Kind or less

     Push 

     

    TRIPS Hand

     Payout

     Royal Flush

     50:1

     Straight Flush

     40:1

     Four of a Kind

     30:1

     Full House

     8:1

     Flush

     7:1

     Straight

     4:1

     Three of a Kind

     3:1

     

    Ante bet payout is 1:1.

     

    Play bet payout is 1:1.

     

    Malfunction voids all pays and play.

     

    Make Decision

     

    After your cards have been dealt, your card combination and the “MAKE YOUR DECISION” window will be displayed.

     

    You must decide whether to PLAY 4x or PLAY 3x on your ANTE or to CHECK. If you choose to PLAY 4x or PLAY 3x, no additional decision options will be offered in game round, and the appropriate chip value (ANTE 4x or ANTE 3x) will be placed in the PLAY bet spot. If you choose CHECK, additional decision options will be offered to you in the current game round. If you have not made a decision before the decision time expires, your hand will be checked automatically. The betting-time indicator will display the message: AUTO CHECKED.

     

    Three community cards (called the “Flop”) are shown. If you choose CHECK in the previous step, you are given the option to PLAY 2x or to CHECK. If you choose PLAY 2x, no additional decision options will be offered to you in game round and the appropriate chip value (ANTE 2x) will be placed in the PLAY bet spot. If you choose CHECK, additional decision choices will be offered to you in the current game round. If you have not made a decision before decision time expires, your hand will be checked automatically. The betting-time indicator will display the message: AUTO CHECKED.

     

    The last two community cards (called the "Turn" and the "River") are shown. If you choose CHECK in the previous step, you are given the option to PLAY 1x or to FOLD. If you choose PLAY 1x, the appropriate chip value is placed in the PLAY bet spot. If you choose FOLD, no PLAY bet will be placed and you will lose your ANTE and BLIND bets.
    If decision time expires and you have not yet made a decision to PLAY 1x or FOLD, your hand will be folded automatically, and you will lose all your bets. The betting-time indicator will display the message: AUTO FOLDED.

 

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  1. Three Card Poker

     

    Game Rules

     

    In Three Card Poker, your goal is to beat the dealer with a better three-card hand.

     

      •  Place an Ante bet and an optional Pair Plus and 6 Card Bonus bets.
      •  You will receive three cards. The dealer’s three cards are dealt face down.
      •  If you feel confident in your hand, click PLAY to place a Play bet equivalent to your Ante bet. Otherwise, click FOLD.

     

    The dealer must qualify with a Queen high or better.
    If the dealer does not qualify, your Play bet is returned and your Ante bet pays 1:1.
    If the dealer qualifies, your hand is compared to the dealer’s hand. The better hand wins the round!

     

      •  If you have the better hand, your Play and Ante bet pay 1:1.
      •  If the dealer has the better hand, you lose your Play and Ante bets.
      •  If the hands tie, the round is a push. Your Ante and Play bets are returned.

     

    If you place a Play bet and get a Straight Flush, Three of a Kind or Straight on your initial three cards, you win an Ante Bonus even if the dealer wins the round.
    If you place an optional Pair Plus bet, you win according to the paytable with a Pair or better on your three cards, even if you fold and the dealer wins the round.
    If you place an optional 6 Card Bonus bet, you win if your three cards plus the dealer’s three cards make a five-card poker hand of Three of a Kind or better. You win according to the paytable even if you fold and dealer wins the round.

     

    Payouts

     

    Ante Bonus

     

    Hand

    Payout

     Straight Flush

     5:1

     Three of a Kind

     4:1

     Straight

     1:1

     

    Pair Plus

     

    Hand

    Payout

     Mini Royal

     100:1

     Straight Flush

     40:1

     Three of a Kind

     30:1

     Straight

     5:1

     Flush

     4:1

     Pair

     1:1

     

    6 Card Bonus

     

    Hand

    Payout

     Royal Flush

     1,000:1

     Straight Flush

     200:1

     Four of a Kind

     100:1

     Full House

     20:1

     Flush

     15:1

     Straight

     10:1

     Three of a Kind

      7:1

     

    Winning Hands

     

    Three Card Poker is played with one standard 52 card deck (Jokers are excluded). Cards are shuffled after each game round.

     

    Three card Straight has a higher value ranking than a three card Flush in Three Card Poker. That's simply because there are fewer ways to make a three card Straight than a three card Flush.
    The individual cards are ranked in descending order: Ace (high or low), King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3 and 2. An Ace can be the highest value card in a Straight of A, K, Q or the lowest value card in a Straight of 3, 2, A.

     

    If you and the dealer have hands of the same type, the one that includes the card of highest value wins (e.g. three Kings beats three Queens; a flush of Q, J, 10 beats a flush of 10, 9, 8).
    When you and the dealer tie, the next highest card that is not part of the paying hand, known as the ‘Kicker’, determines the winner.

     

    Winning hands for Three Card Poker:

     

      •  Mini Royal is a suited Ace, King and Queen.
      •  Straight Flush is a hand that contains three cards in sequence, all of the same suit, for example: King, Queen, Jack, all Diamonds.
      •  Three of a Kind is a hand that contains three cards of the same rank. For example, a player having three Kings in their hand would have Three of a Kind. Higher-valued Three of a Kind defeat lower-valued Three of a Kind.
      •  Straight is a hand that contains three cards of sequential rank in at least two different suits, e.g. Nine, Eight, Seven in two or more suits. Two straights are ranked by comparing the highest card of each. Two straights with the same high card are of equal value, as suits are not used to separate them.
      •  Flush is a hand where all three cards are of the same suit, but not in a sequence, e.g. three cards that are all Clubs. Two flushes are compared as if they were high card hands; the highest-ranking card of each is compared to determine the winner. If both hands have the same highest card, then the second-highest ranking card is compared, and so on until a difference is found.
      •  Pair is a hand that contains two cards of one rank (e.g. two Kings), plus one card which are not of this rank or the same as each other. Higher ranking pairs defeat lower ranking pairs. If two hands have the same pair, the Kickers are compared in descending order to determine the winner.
      •  High Card is a high-card or no-pair hand is a poker hand made of any three cards not meeting any of the above requirements. Essentially, no hand is made, and the only thing of any meaning in the player's hand is their highest card.

     

    Winning hands for 6 Card Bonus:

     

      •  Royal Flush is a straight flush involving the Ace, King, Queen, Jack and 10 all in the same suit.
      •  Straight Flush is a hand that contains five cards in sequence, all of the same suit, for example: Nine, Eight, Seven, Six and Five, all Hearts.
      •  Four of a Kind is a hand that contains all four cards of one rank and any other card. For example, four Aces in your hand would be Four of a Kind. Quads with higher ranking cards defeat lower ranking ones.
      •  Full House is a hand that contains three matching cards of one rank and two matching cards of another rank, e.g. three Kings and two Sixes. Between two full houses, the one with the higher ranking three cards wins.
      •  Flush is a hand where all five cards are of the same suit, but not in a sequence, e.g. five cards that are all Clubs. Two flushes are compared as if they were high card hands; the highest-ranking card of each is compared to determine the winner. If both hands have the same highest card, then the second-highest ranking card is compared, and so on until a difference is found.
      •  Straight is a hand that contains five cards of sequential rank in at least two different suits, e.g. Nine, Eight, Seven, Six and Five in two or more suits. Two straights are ranked by comparing the highest card of each. Two straights with the same high card are of equal value, as suits are not used to separate them.
      •  Three of a Kind is a hand that contains three cards of the same rank, plus two cards which are not of this rank or the same as each other. For example, a player having three Kings in their hand would have Three of a Kind. Higher-valued Three of a Kind defeats lower-valued Three of a Kind. If two hands contain Three of a Kind of the same value, the Kickers are compared to break the tie.

     

    Playing the Game (bet limits and repeat button not needed)

     

    To participate in the game, you must have sufficient funds to cover the Ante bet and the Play bet, which is 1x the Ante bet.

     

    You can see your current BALANCE on your screen.
    The TRAFFIC LIGHTS will inform you of the game status.
    The GREEN light informs you when you can bet and make a PLAY / FOLD decision, YELLOW when the betting time or decision time is nearly over and RED when the betting time or decision time has finished. You will find this indicator in all live games.
    The CHIP DISPLAY is where you can select the value of each chip you wish to bet with. It will only be illuminated and usable whilst betting time is in the GREEN or YELLOW state. Once bets are closed (RED light) then the chips are turned off and cannot be selected. Only chips of denominations that can be covered by your current balance are enabled.
    Place an initial bet, known as the Ante bet, simply clicking the ANTE betting spot on the game table. Each time you click the betting spot the value of the bet will be increased. You can also select a chip with a different value to reach the desired bet amount.
    After a chip is placed on the Ante bet spot, the Pair Plus and 6 Card Bonus bet spots are activated. Place your side bets in the same way as you place the Ante bet.
    You will receive a message when you reach the bet amount that still allows you to place the Play bet.
    The BET LIMITS show the minimum and maximum stakes permitted.
    Hover your mouse over the limit plate on the screen and you will see the pay tables.
    You will be notified on screen if you attempt to place a bet that exceeds the limit for that bet. If you place a bet that is lower than the minimum limit, your bet will be rejected when the betting period is over.
    The REPEAT button allows you to repeat the same bet(s) from the previous game.
    Once you have clicked REPEAT, the button will change to DOUBLE (2X), allowing you to double the bet from the previous game.
    The UNDO button, when clicked, will remove the last bet placed.
    By repeatedly clicking the UNDO button, it will remove bets one by one in the reverse order they were placed. This will only happen during GREEN or YELLOW betting time. Once bets are closed (RED LIGHT) you will not be able to cancel bets.
    The TOTAL BET shows the total of all bets made for the current game.
    Once the betting time is closed, both the player and dealer receive three cards. The dealer’s cards are dealt face down.
    After dealing the cards you can see the name of your combination displayed on the screen.
    Now you have to estimate your chances of winning and to decide whether to make a Play bet and continue playing, or Fold and surrender your Ante bet.
    If you have a winning Ante Bonus bet, you will receive a message "PLAY to collect your ANTE BONUS win!" beneath the PLAY/ FOLD decision pop-up window. You have to PLAY to receive your Ante Bonus bet payout!
    By clicking PLAY you will continue to play the game and place the Play bet, which is always 1x the Ante bet. The Play bet will be placed automatically on the PLAY bet spot.
    By clicking FOLD you will lose the Ante bet. Pair Plus and 6 Card Bonus bets pays even if you fold.
    If decision time is over and you have not made PLAY or FOLD decision, your hand will be automatically folded. The traffic lights will display the message AUTO FOLDED.
    When decision time is finished, the dealer will reveal dealer’s cards.
    To find a winner, the player and dealer hands are compared.

     

    Malfunction voids all pays and play.

 

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  1. Stud Poker

     

    Game Rules

     

    Caribbean Stud Poker is a variant of the popular Texas Hold'em poker. Caribbean Stud Poker differs from Texas Hold'em in that it is played against the house rather than against other players.
    The aim of Caribbean Stud Poker is to beat the dealer's hand by getting the best possible five-card hand.
    An unlimited number of players can play simultaneously at one Caribbean Stud Poker table. Each player can take only one seat at the table.

     

    Caribbean Stud Poker is played with one standard 52-card deck (Jokers are excluded). Only one game is played with one deck of cards, and cards are shuffled after each game round.
    To start the game round, place your initial bet in the Ante spot. The dealer will deal five cards to you and five cards to himself/herself. All cards except for one of the dealer's cards will be dealt face down.

     

    You must decide whether to CALL or FOLD. Choose Call to continue the round by placing a Call bet equal to double your Ante. Choose Fold to end the round, thereby forfeiting your Ante.
    After you have made your decision, the dealer will reveal his/her four remaining cards.
    To decide the winner, the highest-ranking hand that can be formed from your five cards is determined and compared with the dealer's hand.

     

    Side Bets

     

    5+1 BONUS

     

    The 5+1 BONUS bet is an optional side bet. You win on your 5+1 BONUS bet when your five cards plus the dealer’s first face-up card can create a five-card poker hand of Three of a Kind or better.

     

    At the start of a new game round, you will be given the option to place a 5+1 BONUS bet after you have placed an Ante bet that is equal to or greater than the minimum amount. After your Ante has been accepted, the 5+1 BONUS betting spot will be enabled and blink.

     

    All bets must be placed before betting time expires. Once betting time has expired, the dealer will deal 5 face-up cards to the player and the first face-up card to the dealer.
    You must then make a decision to CALL or FOLD, but this decision will not affect the outcome of your 5+1 BONUS bet.

     

    At the end of the round, the dealer will turn all his/her cards face up and announce the result. Winning players are also notified by an animation:

     

    Winning Hands

     

    The individual cards are ranked in descending order: Ace (high or low), King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3 and 2.
    An Ace can be the highest value card in a Straight of A, K, Q, J, 10 or the lowest value card in a Straight of 5, 4, 3, 2, A.

     

    Possible hands from the highest payouts to the lowest:

     

      •  Royal Flush is a straight flush involving the Ace, King, Queen, Jack and 10 all in the same suit.
      •  Straight Flush is a hand that contains five cards in sequence, all of the same suit, for example: Nine, Eight, Seven, Six and Five, all Hearts.
      •  Four of a Kind is a hand that contains all four cards of one rank and any other card. For example, a four Aces in your hand would be Four of a Kind. Quads with higher ranking cards defeat lower ranking ones.
      •  Full House is a hand that contains three matching cards of one rank and two matching cards of another rank, e.g. three Kings and two Sixes. Between two full houses, the one with the higher ranking three cards wins.
      •  Flush is a hand where all five cards are of the same suit, but not in a sequence, e.g. five cards that are all Clubs. Two flushes are compared as if they were high card hands; the highest ranking card of each is compared to determine the winner. If both hands have the same highest card, then the second-highest ranking card is compared, and so on until a difference is found.
      •  Straight is a hand that contains five cards of sequential rank in at least two different suits, e.g. Nine, Eight, Seven, Six and Five in two or more suits. Two straights are ranked by comparing the highest card of each. Two straights with the same high card are of equal value, as suits are not used to separate them.
      •  Three of a Kind is a hand that contains three cards of the same rank, plus two cards which are not of this rank or the same as each other. For example, a player having three Kings in their hand would have Three of a Kind. Higher-valued Three of a Kind defeat lower-valued Three of a Kind. If two hands contain Three of a Kind of the same value, the Kickers are compared to break the tie.
      •  Two Pairs is hand that contains two cards of the same rank, plus two cards of another rank (that match each other but not the first pair), plus any card not of either rank. An example of this would be having two Aces and two Kings. To rank two hands both containing Two Pairs, the higher ranking pair of each is first compared, and the higher pair wins. If both hands have the same top pair, then the second pair of each is compared. If both hands have the same two pairs, the Kicker determines the winner.
      •  Pair is a hand that contains two cards of one rank (e.g. two Kings), plus three cards which are not of this rank or the same as each other. Pair is the lowest hand you can be paid out for. Higher ranking pairs defeat lower ranking pairs. If two hands have the same pair, the Kickers are compared in descending order to determine the winner.
      •  High Card is a poker hand made of any five cards not meeting any of the above requirements. Essentially, no hand is made, and the only thing of any meaning in the player's hand is their highest card.

     

    Game Outcomes

     

    The dealer must have at least an Ace plus a King or better card to qualify.
    In other words, the lowest qualifying hand would be Ace, King, 4, 3, 2; and the highest non-qualifying hand would be Ace, Queen, Jack, 10, 9. If the dealer does not qualify, you win even money on your Ante and the Call bet is returned to you (push).

     

    If the dealer qualifies and beats your hand, you lose both your Ante and Call bet.
    If the dealer qualifies and your hand beats the dealer’s, you win even money on your Ante, and the Call bet pays according to the posted pay table.
    If you and the dealer tie, both your Ante and Call bet are returned to you (push).

     

    Payouts

     

    Call Bet

     

    Hand

    Payout

     Royal Flush

     100:1

     Straight Flush

     50:1

     Four of a Kind

     25:1

     Full House

     10:1

     Flush

     7:1

     Straight

     5:1

     Three of a Kind

     3:1

     Two Pairs

     2:1

     One Pair or less

     1:1

     

    5+1 BONUS

     

    Hand

    Payout

     Royal Flush

     1000:1

     Straight Flush

     200:1

     Four of a Kind

     100:1

     Full House

     20:1

     Flush

     15:1

     Straight

     10:1

     Three of a Kind

     7:1

     

    Ante bet payout is 1:1.
    Malfunction voids all pays and play.

     

    Place Bets

     

    The BET LIMITS panel displays the minimum and maximum stakes permitted on table in total.
    To participate in the game, you must have sufficient funds to cover your bets. You can see your current BALANCE on your screen.
    The TRAFFIC LIGHTS tell you the current status in the game round by informing you of when you can bet (GREEN light), when the betting time is nearly over (YELLOW light), and when betting time has expired (RED light).
    The CHIP DISPLAY allows you to select the value of each chip you wish to bet. Only chips of denominations that can be covered by your current balance will be enabled. This display will only be illuminated for use when betting time remains (the light is green or yellow).
    Once you have selected a chip, place your bet by simply clicking/tapping the betting spot on the game table. Each time you click/tap the betting spot, the amount of your bet increases by the value of the selected chip or up to the maximum limit for the type of bet you have selected. Once you have bet the maximum limit, no additional funds will be accepted for that bet, and a message will appear above your bet to notify you that you have bet the maximum.

     

    NOTE: Please do not minimize your browser or open any other tab in your browser while betting time remains and you have placed bets on the table. Such actions will be interpreted as leaving the game, and your bets will therefore be declined for that particular game round.

     

    The DOUBLE (2x) button allows you to quickly double your bet. This button is enabled after you have placed any bet.
    The DOUBLE (2x) button allows to Double the bet up to the maximum limit.
    You can double your bet only once.
    The REPEAT button allows you to repeat all bets from the previous game round.
    The UNDO button removes the last bet you placed.
    You can click/tap the UNDO button repeatedly to remove bets, one by one, in the reverse order of which they were placed. Note that bets can only be removed while betting time still remains (GREEN or YELLOW light).
    The TOTAL BET indicator displays the total amount of all bets placed in the current round.

     

    Make Decision

     

    After your cards have been dealt, your card combination and the “MAKE YOUR DECISION” window will be displayed.
    You must decide whether to CALL to continue the round or FOLD to end the round and forfeit your placed bets.

     

    By clicking/tapping CALL you will continue to play the game and place the Call bet. The Call bet will be placed automatically on the Call bet spot.
    By clicking/tapping FOLD you will lose all bets placed, but you will still see the remainder of the game played out, but you will not participate in the game. You will need to wait until next game round to place your bets.

     

    If decision time has expired and you have not yet made a decision to CALL or FOLD, your hand will be automatically folded and you will lose all your bets. The betting-time indicator will display the message: AUTO FOLDED.

 

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  1. Casino Hold’Em

     

    Game Rules

     

    Casino Hold'em is a variant of the popular Texas Hold'em poker. Casino Hold'em differs from Texas Hold'em in that it is played against the house rather than against other players.
    The aim of Casino Hold'em is to beat the dealer's hand by getting the best possible five-card hand, made out of the two cards dealt to the player and five community cards.

     

    An unlimited number of players can play simultaneously at one Casino Hold'em table. Each player can take only one seat by the table.

     

    Casino Hold'em is played with one standard 52 card deck (Jokers are excluded). Only one game is played with one deck of cards, and cards are shuffled after each game round.
    To play the game you place a bet on the Ante bet (initial bet). To add to the excitement, you can also place a Bonus bet that pays out if a pair of Aces or higher is dealt in the first five cards.
    The dealer deals out two cards face up to you and two cards face down to the dealer. Three community cards are dealt face up in the middle of the table. These three community cards are common for you and the dealer for making up the hand.

     

    You must decide whether to CALL or FOLD. Choose CALL to continue the round by placing a Call bet equal to double your Ante. Choose FOLD to end the round, thereby forfeiting your Ante and Bonus bet. Note that you must choose Call to receive a payout on your Bonus bet.

     

    After you have made your decision, the dealer will deal two more community cards (called "Turn" and "River"). The dealer will also reveal his/her two initial cards.
    To find a winner, the best paying hands are formed and compared for you and for the dealer, using five out of seven available cards.

     

    Side Bets

     

    BONUS BET
    The Bonus bet is optional bet and cannot be placed alone. After a chip is placed on the Ante bet spot a flashing arrow will show you that the Bonus bet spot is activated. Place your Bonus bet in the same way as you place the Ante bet.

     

    The Bonus bet is evaluated on the first hand of five cards only. If you have a Pair of Aces or better combination and you decided to Call, you will win the Bonus bet and will be paid according to Bonus pay table.

     

    Winning Hands

     

    The individual cards are ranked in descending order: Ace (high or low), King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3 and 2.
    An Ace can be the highest value card in a Straight of A, K, Q, J, 10 or the lowest value card in a Straight of 5, 4, 3, 2, A.

     

    Possible hands from the highest payouts to the lowest:

     

      •  Royal Flush is a straight flush involving the Ace, King, Queen, Jack and 10 all in the same suit.
      •  Straight Flush is a hand that contains five cards in sequence, all of the same suit, for example: Nine, Eight, Seven, Six and Five, all Hearts.
      •  Four of a Kind is a hand that contains all four cards of one rank and any other card. For example, a four Aces in your hand would be Four of a Kind. Quads with higher ranking cards defeat lower ranking ones.
      •  Full House is a hand that contains three matching cards of one rank and two matching cards of another rank, e.g. three Kings and two Sixes. Between two full houses, the one with the higher ranking three cards wins.
      •  Flush is a hand where all five cards are of the same suit, but not in a sequence, e.g. five cards that are all Clubs. Two flushes are compared as if they were high card hands; the highest ranking card of each is compared to determine the winner. If both hands have the same highest card, then the second-highest ranking card is compared, and so on until a difference is found.
      •  Straight is a hand that contains five cards of sequential rank in at least two different suits, e.g. Nine, Eight, Seven, Six and Five in two or more suits. Two straights are ranked by comparing the highest card of each. Two straights with the same high card are of equal value, as suits are not used to separate them.
      •  Three of a Kind is a hand that contains three cards of the same rank, plus two cards which are not of this rank or the same as each other. For example, a player having three Kings in their hand would have Three of a Kind. Higher-valued Three of a Kind defeat lower-valued Three of a Kind. If two hands contain Three of a Kind of the same value, the Kickers are compared to break the tie.
      •  Two Pairs is hand that contains two cards of the same rank, plus two cards of another rank (that match each other but not the first pair), plus any card not of either rank. An example of this would be having two Aces and two Kings. To rank two hands both containing Two Pairs, the higher ranking pair of each is first compared, and the higher pair wins. If both hands have the same top pair, then the second pair of each is compared. If both hands have the same two pairs, the Kicker determines the winner.
      •  Pair is a hand that contains two cards of one rank (e.g. two Kings), plus three cards which are not of this rank or the same as each other. Pair is the lowest hand you can be paid out for. Higher ranking pairs defeat lower ranking pairs. If two hands have the same pair, the Kickers are compared in descending order to determine the winner.
      •  High Card is a poker hand made of any five cards not meeting any of the above requirements. Essentially, no hand is made, and the only thing of any meaning in the player's hand is their highest card.

     

    Game Outcomes

     

    The dealer must have a pair of 4s or higher to qualify.
    You win if the dealer doesn't qualify. The Ante bet is paid out according to the payout table, but the Call bet is returned to you.

     

    You win if the dealer's hand qualifies and dealer's hand is lower than yours. The Ante bet is paid out according to the payout table and the Call bet pays 1:1.
    You lose if the dealer's hand qualifies and dealer's hand is higher than yours. You lose both your Ante bet and your Call bet.

     

    It is a Push when you and the dealer have exactly the same hand. A Push means nobody wins or loses. You get back your Ante bet and Call bet.
    If you and the dealer have hands of the same type, the one that includes the card of highest value wins (e.g. three Kings beats three Queens; a flush of Q, J, 10, 9, 8 beats a flush of 10, 9, 8, 7, 6).
    When you and the dealer tie, the next highest card that is not part of the paying hand, known as the ‘Kicker’, determines the winner.

     

    Payouts

     

    HAND

     ANTE

     BONUS

     Royal Flush

     100:1

     100:1

     Straight Flush

     20:1

     50:1

     Four of a Kind

     10:1

     40:1

     Full House

     3:1

     30:1

     Flush

     2:1

     20:1

     Straight or less

     1:1

     -

     Pair of Aces to Straight

     -

     7:1

     

    Call bet payout is 1:1. 

     

    Remember that you must CALL to collect your Bonus bet winnings! If you FOLD, the Bonus bet is lost, even if you have a valid hand.
    Malfunction voids all pays and play.

     

    Place Bets

     

    The BET LIMITS panel displays the minimum and maximum stakes permitted on table in total.
    You will be notified on screen if you attempt to place a bet that exceeds the limit for that type of bet. If you place a bet that is less than the minimum limit, your bet will be rejected when betting time has expired. If you place several bets and only some of them are less than the minimum limit, only the bets that do not meet minimum requirements will be rejected.

     

    To participate in the game, you must have sufficient funds to cover your bets. You can see your current BALANCE on your screen.
    The TRAFFIC LIGHTS tell you the current status in the game round by informing you of when you can bet (GREEN light), when the betting time is nearly over (YELLOW light), and when betting time has expired (RED light).
    The CHIP DISPLAY allows you to select the value of each chip you wish to bet. Only chips of denominations that can be covered by your current balance will be enabled. This display will only be illuminated for use when betting time remains (the light is green or yellow). When betting time has expired (red light), the chip display is turned off so no additional chips can be selected.
    Once you have selected a chip, place your bet by simply clicking/tapping the betting spot on the game table labelled Ante or with the side bet you desire (if applicable). Each time you click/tap the betting spot, the amount of your bet will increase by the value of the selected chip.
    Each time you click/tap the betting spot, the amount of your bet will increase by the value of the selected chip.

     

    NOTE: Please do not minimize your browser or open any other tab in your browser while betting time remains and you have placed bets on the table. Such actions will be interpreted as leaving the game, and your bets will therefore be declined for that particular game round.

     

    The DOUBLE (2x) button allows you to quickly double your bet. This button is enabled after you have placed any bet.
    The DOUBLE (2x) button allows to Double the bet up to the maximum limit.
    You can double your bet only once.
    The REPEAT button allows you to repeat all bets from the previous game round.
    The UNDO button removes the last bet you placed.
    You can click/tap the UNDO button repeatedly to remove bets, one by one, in the reverse order of which they were placed. Note that bets can only be removed while betting time still remains (GREEN or YELLOW light).
    The TOTAL BET indicator displays the total amount of all bets placed in the current round.

     

    Make Decision

     

    After your cards have been dealt, your card combination and the “MAKE YOUR DECISION” window will be displayed.
    You must decide whether to CALL to continue the round or FOLD to end the round and forfeit your placed bets.

     

    By clicking/tapping CALL you will continue to play the game and place the Call bet. The Call bet will be placed automatically on the Call bet spot.
    By clicking/tapping FOLD you will lose all bets placed - you will still see the remainder of the game played out, but you will not participate in the game. You will need to wait until next game round to place your bets.

     

    If decision time has expired and you have not yet made a decision to CALL or FOLD, your hand will be automatically folded and you will lose all your bets. The betting-time indicator will display the message: AUTO FOLDED.

 

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  1. Texas Hold'Em Bonus Poker

     

    Game Rules

     

    Texas Hold’em Bonus Poker is a variant of the popular Texas Hold'em Poker but differs in that it is played against the house rather than against other players and there is no bet after the River card.
    The game uses one 52-card deck which is shuffled after each game round.

     

      •  All players play the same hand.
      •  To begin the game, the player must make an ANTE bet (initial bet).
      •  If interested, the player can make the optional BONUS bet(ANTE bet is required).
      •  If interested, the player can make the optional BONUS and JACKPOT bets (ANTE bet is required).

     

    Both the player and dealer receive two starting cards (the hole cards).
    The player's cards are dealt face-up.
    The dealer's cards are dealt face-down.

     

    The player has a choice after these initial cards are dealt:
    FOLD (surrender their ANTE bet) in which case the hand is over, or make a PLAY bet of 2x their ANTE.

     

    The dealer deals three FLOP cards and the player has a choice:
    BET (1x ANTE) or
    CHECK (No bet)

     

    The dealer deals one TURN card and the player has a choice:
    BET (1x ANTE) or
    CHECK (No bet)

     

    The dealer then deals a final card, called the RIVER, and reveals his/her cards.
    The ANTE bet is evaluated by comparing the player’s and dealer’s best five-card poker hand out of the seven dealt cards (your two cards, the dealer’s two cards and the five community cards).

     

    Side Bets

     

    BONUS bet
    The BONUS bet is an optional bet and can be placed after your minimum ANTE bet is placed. Simply place your bet on the BONUS bet spot.

     

    Bonus Bet spot

     

    The BONUS bet is evaluated based only on the player’s and dealer’s initial cards, according to the Bonus pay table. 

     

    You win your BONUS bet if you have a Pair or better, according to the Bonus bet pay table, no matter what hand the dealer achieves.
    JACKPOT bet
    The JACKPOT bet is an optional side bet that allows you to win a share of the large progressive jackpot! The amount of the progressive jackpot grows steadily over time as more JACKPOT bets are placed by other players. Eventually, the jackpot is hit when a player who has placed a JACKPOT bet at a participating table gets a Royal Flush.
    All players who have placed a JACKPOT bet in the winning game round share the total amount of the progressive jackpot. The amount of your potential share of the progressive jackpot is thus based on the current value of the jackpot, plus all the JACKPOT bets that have been placed by players at participating game tables in the current round.
    The optional JACKPOT bet also allows you to win an additional prize of a fixed amount when you personally get a hand of Three of a Kind or better!
    At the start of a new game round, place your optional JACKPOT bet after you have placed your ANTE bet and before the betting time expires.

     

    Jackpot button

     

    Once accepted, your JACKPOT bet will be added to the total amount of the progressive jackpot. Each participating player places the JACKPOT bet in the currency used at his/her casino, and the current amount of the progressive jackpot and your potential share of the progressive jackpot are displayed in your currency in the JACKPOT pay table. When you win a share of the progressive jackpot, you will be paid in your own currency.
    The winning hands that qualify for the lower-level fixed prizes in the jackpot (from Three of a Kind to a Straight Flush) are also displayed in your own currency.

     

    Jackpot pay table

     

    Your decision to PLAY or FOLD your hand does not affect your ability to win a share of the progressive jackpot in the game round, or your ability to win one of the fixed prizes from the JACKPOT pay table.
    If the game round is cancelled, your JACKPOT bet will be refunded along with your other bets. If you held a potential prize-winning hand according to the JACKPOT pay table in a cancelled game round, the decision to compensate you manually will be made by your game provider.

     

    Winning Hands

     

    The individual cards are ranked in descending order: Ace (high or low), King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3 and 2.
    An Ace can be the highest value card in a Straight of A, K, Q, J, 10 or the lowest value card in a Straight of 5, 4, 3, 2, A.

     

    Possible hands from the highest payouts to the lowest:
      •  Royal Flush is a straight flush containing the Ace, King, Queen, Jack and 10 all in the same suit.
      •  Straight Flush is a hand that contains five cards in sequence, all of the same suit, for example: Nine, Eight, Seven, Six and Five, all Hearts.
      •  Four of a Kind is a hand that contains all four cards of one rank and any other card. For example, four Aces in your hand would be Four of a Kind. Fours with higher ranking cards defeat lower ranking ones.
      •  Full House is a hand that contains three matching cards of one rank and two matching cards of another rank, e.g. three Kings and two Sixes. Between two full houses, the one with the higher ranking three cards wins.
      •  Flush is a hand where all five cards are of the same suit, but not in a sequence, for example: five cards that are all Clubs. Two flushes are compared as if they were high card hands; the highest ranking card of each is compared to determine the winner. If both hands have the same highest card, then the second-highest ranking card is compared, and so on until a difference is found.
      •  Straight is a hand that contains five cards of sequential rank in at least two different suits, e.g. Nine, Eight, Seven, Six and Five in two or more suits. Two Straights are ranked by comparing the highest card of each. Two straights with the same high card are of equal value, as suits are not used to separate them.
      •  Three of a Kind is a hand that contains three cards of the same rank, plus two cards which are not of this rank and not the same as each other. For example, a player having three Kings in their hand would have Three of a Kind. Higher-valued Three of a Kind defeat lower-valued Three of a Kind. If two hands contain Three of a Kind of the same value, the Kickers (the two other cards) are compared to break the tie.
      •  Two Pairs is a hand that contains two cards of the same rank, plus two cards of another rank (that match each other but not the first pair), plus any card not of either of those ranks. An example of this would be having two Aces and two Kings. To rank two hands both containing Two Pairs, the higher-ranking pair of each is first compared, and the higher pair wins. If both hands have the same top pair, then the second pair of each is compared. If both hands have the same two pairs, the Kicker (the other card) determines the winner.
      •  Pair is a hand that contains two cards of one rank (e.g. two Kings), plus three cards which are not of this rank and not the same as each other. Pair is the lowest hand you can be paid out for. Higher ranking pairs defeat lower ranking pairs. If two hands have the same pair, the Kickers (the three other cards) are compared in descending order to determine the winner.
      •  High Card is a poker hand made of any five cards not meeting any of the above requirements. Essentially, no hand is made, and the only thing of any meaning in the player's hand is their highest card.

     

    Game Outcomes and Payouts

     

      •  The outcomes are determined by comparing the player’s and dealer’s best five-card hands (combining the player’s initial two cards, the dealer’s initial two cards with the five community cards). The higher hand wins. If the dealer has a higher hand the player will lose all bets, except:

     

    - Possibly the BONUS bet, which is evaluated separately.

    - Possibly the JACKPOT bet, which is also evaluated separately.
      •  If the player has a higher hand the Flop, Turn, and River bets will pay even money. If the player has a Straight or higher the Ante bet will also pay even money, otherwise it will push.
      •  If the player and dealer have hands of equal value the Ante, Flop, Turn and River bets will all push.
      •  The BONUS bet will pay based only on the player's and dealer's initial two cards, according to the pay table posted.

     

    Outcomes quick-reference table

     

    The quick way to check game outcomes, whether you win, lose or push.

     

    Result

    ANTE

    FLOP

    TURN

    RIVER

    Player has a higher hand (Straight or higher)

    1:1

    1:1

    1:1

    1:1

    Player has a higher hand (lower than Straight)

    Push

    1:1

    1:1

    1:1

    Dealer has a higher hand

    Lose

    Lose

    Lose

    Lose

    Dealer and you tie

    Push

    Push

    Push

    Push

    Player folds

    Lose

     -  

    -

    -

     

    Bonus bet pays according to the BONUS payout table below.

     

    Hand

    Payout

    A-A (Player & Dealer)

    1,000 to 1

    A-A (Player Only)

    30 to 1

    A-K (Suited)

    25 to 1

    A-Q or A-J (Suited)

    20 to 1

    A-K (Unsuited)

    15 to 1

    K-K or Q-Q or J-J

    10 to 1

    A-Q or A-J (Unsuited)

    5 to 1

    10-10 through 2-2 (Pairs)

    3 to 1

     

    JACKPOT bet

     

    Hand

    Payout

    Royal Flush

    100% of Jackpot*

    Straight Flush

    2500

    Four of a Kind

    250

    Full House

    50

    Flush

    25

    Straight

    10

    Three of a Kind

    3

     

    *Jackpot is divided between all players from the same table who have placed a JACKPOT bet in the particular game round.
    Malfunction voids all pays and play.

     

    Place Bets

     

    The BET LIMITS panel heading shows the minimum and maximum allowed bet limits at the table.

     

    Min and max bets

     

    To participate in the game, you must have sufficient funds to cover your bets. You can see your current BALANCE on your screen.

     

    Balance

     

    The TRAFFIC LIGHTS tell you the current status in the game round by informing you of when you can bet (GREEN light), when the betting time is nearly over (yellow light), and when betting time has expired (red light).

     

    Place your bets

     

    The CHIP DISPLAY allows you to select the value of each chip you wish to bet. Only chips of denominations that can be covered by your current balance will be enabled.

     

    Chip display

     

    Once you have selected a chip, place your bet by simply clicking/tapping the appropriate betting spot on the game table. Each time you click/tap the betting spot, the amount of your bet increases by the value of the selected chip or up to the maximum limit for the type of bet you have selected. Once you have bet the maximum limit, no additional funds will be accepted for that bet, and a message will appear above your bet to notify you that you have bet the maximum.
    NOTE: Please do not minimise your browser or open any other tab in your browser while betting time remains and you have placed bets on the table. Such actions will be interpreted as leaving the game, and your bets will therefore be declined for that particular game round.
    The DOUBLE (2x) button allows you to quickly double your bet up to the maximum limit. This button is enabled after you have placed any bet.
    You can double your bet only once.

     

    Double

     

    The REPEAT button allows you to repeat all bets from the previous game round. This button is available only before the first chip is placed.

     

    Repeat

     

    The UNDO button removes the last bet you placed.

     

    Undo

     

    You can click/tap the UNDO button repeatedly to remove bets, one by one, in the reverse order of which they were placed. Note that bets can only be removed while betting time still remains (green or yellow light).
    The TOTAL BET indicator displays the total amount of all bets placed in the current round.

     

    Total Bet

     

    Make Decision

     

    After your cards have been dealt, your card combination and the decision window will be displayed.

     

    Pre-flop (two initial cards dealt)

     

    Pre-flop

    You must now decide whether to PLAY or FOLD. By choosing PLAY you will continue to play the game. A bet twice the amount of your initial bet (ANTE x2) will be placed automatically on the FLOP spot. By clicking/tapping FOLD you will end the round and lose your Ante bet. If decision time has expired and you have not yet made a decision to PLAY or FOLD, your hand will be automatically folded and you will lose your Ante bet.

     

    Flop

     

    Flop

     

    Three community cards (called the "Flop") are now shown and you are given an option to BET or to CHECK. If you choose to BET, the appropriate chip value (ANTE x1) will be placed on the TURN bet spot. If you have not decided before decision time expires, the CHECK decision will be made for you automatically.

     

    Turn

     

    Turn

     

    The next card (called the "Turn") is now dealt by the dealer and you have the option to either BET (ANTE x1) or to CHECK again. If you choose to BET, the appropriate chip value (ANTE x1) will be placed on the RIVER bet spot. If you have not decided before decision time expires, the CHECK decision will be made for you automatically.

     

    River

     

    River

     

    The last card (called the "River") is dealt by the dealer and his/her cards are revealed.

 

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Last updated: 27th Jun 2018